BerconMetaballs

Metaball plugin I wrote for VRay. The geometry is generated during render time so it doesn’t take any memory and is always smooth. Basically it is rendering the isometric surface so no triangles are used. The plugin is open source and Chaosgroup has compiled versions for later versions of VRay. Binaries and source code:¬†BerconMetaball_2010_11_22

BerconMaps

Notice! The maps continue to be available here, but I’m not providing any support for them. They are open source and licensed under Apache 2.0. If you need another type of license for them please contact me via email. If you wish to have these maps on later 3dsmax versions than supported by existing binaries,…

FloorGenerator & MultiTexture

I wrote these two tools for CG-Source. Floor Generator creates the floor geometry of any shape and you’ll have full control over all parameters from beveled edges to tilt of the planks. To accompany this floor is MultiTexture map which gives you the ability to randomly assign any number of bitmaps to the generated floor.…

Schematic Material Editor 1.0

Download Schematic Material Editor requires 3ds Max 8, 9 32bit or 9 64bit. Installer (executable) for all max versions¬†sme_1_0 About Long awaited tool for 3ds Max, while its not perfectly integrated and lacks drag’n’drop support for materials its relativly easy and fast to use. With this making very complex, animated and procedural materials and maps…